https://youtu.be/xsfi1rms6oU
This has been a project in the works over the past three years. This is my way of saying thank you to the Celeste team for making such an incredible game that changed my life for the better.
The hack is not meant to be a 1:1 recreation of Celeste, but more of a blend between it and Super Mario World. It combines standard kaizo mechanics with physics and design philosophies from Celeste, while still feeling like a Mario hack. Heavy inspiration is obviously taken from Celeste, though a lot of the hack includes my own design style which I found best combined the mechanics from the two games.
Easily over 1,000 hours went into the development of this hack. Between writing over 22,000 lines of assembly code myself, ripping and converting a bunch of the graphics, all the bug fixing and playtesting of code to make sure everything felt fluid, and of course all the level design, an unbelievable amount of effort was put into this. While there may only be nine exits (one for each chapter in Celeste), there are a combined total of over 120 checkpoints, with most including extra collectibles and secrets (notably in the form of strawberries, which even save to the console!)
I sincerely hope you enjoyed the trailer and hope you end up playing this when it comes out! This has been a massive undertaking and I hope you have as much fun playing this as I did making this.
Music: Center of the Earth Mix, SNES Rendition by Wyatt Croucher (composed by Jukio Kallio)